Configurators
Interactive product visualization with real-time materials, variants and options.
Native deployment across mobile, desktop and TV platforms.
Demo Configurator running on AppleTV gen3
48 MB
App Bundle
7.7 MB
Primary 3D Asset
60 FPS
Apple TV Render
14.5 ms
GPU Frame Time
“Slonovi u sobi: AI, ja i 3D engine”
Additional project details, architecture and source artifacts are available below.
debug.hr →PragmataCore is built as a layered rendering architecture. Applications interact with a stable platform layer while rendering is delegated to Google Filament.
The SDK separates application logic, scene management and rendering concerns while maintaining a platform-agnostic core architecture across iOS, Android, Apple TV and macOS.
Interactive product visualization with real-time materials, variants and options.
Native deployment across mobile, desktop and TV platforms.
Real-time 3D visualization connected to live operational data.
Telemetry, monitoring and system status represented through interactive models.
Interactive interfaces built around 3D content.
Products, machines and environments become the interface itself.
About
Marko Fuček
Real-Time Graphics Engineer
10+ years in real-time 3D, visualization and interactive systems.
Projects span exhibition design, product visualization, digital twins and large-scale 3D production.
Open to the right team or project — let's talk.